Animation is described as a change in the visual appearance of a scene in relation to the duration of. One of the most important aspects about 3D medical animation is that it generally refers to the hand-drawn, or elaborately drawn series of images in contrast to movies in which actors' performance in real-world scenarios are recorded.
Early on, animations were drawn by hand, drawing each scene in a single line on paper, and then painted. This technique was definitely difficult and laborious. Today, the advancement of computers has made 3D medical animation increasingly simpler and faster. The method of drawing images and playing them back at high speed using computer software to create the illusion of motion is called computer animation.
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The illusion of motion is created by showing an image on a computer screen and then changing it with a new image that's similar to the image that was previously displayed, but slightly different. Computer animation can be described as a subset of animation and computer graphics.
Computer animation is generally achieved through a series of geometric transformations-scaling, translation, rotation or any mathematical technique-to produce a sequence of scenes. Nowadays, computers are widely utilized for entertainment purposes to produce motion pictures, cartoon films and video games.
Additionally, it is being utilized in the field of education and training industrial applications as well as virtual reality systems, marketing, scientific visualization, and a variety of engineering applications. Nowadays animations are produced by computers.